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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Clipdrop. While we know about 200 links to Unity, we've tracked only 19 mentions of Clipdrop. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 3 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 9 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
I'm trying to use stable diffusion XL at clipdrop.co to generate a patty / burguer / hamburguer meat images, but it looks like it's impossible. I've tried dozens of prompts and the result is always a complete hamburguer. You can check the last two prompts I tested bellow and I'd really appreciate if you could give me some advice on what I can improve in this prompts to get closer to my desired result. Source: 7 months ago
If you want to play around with Stable Diffusion XL: https://clipdrop.co. - Source: Hacker News / 11 months ago
A lot of mis- and disinformation going on and it seems like it's getting worse fast. Fake people writing on reddit, fake portraits of people online https://www.thispersondoesnotexist.com/ (and that's already old tech), there are already pretty much fully convincing fake human voices in operation (on youtube videos etc.), there are fake people playing online video games and talking "into the mic" etc. Fully... Source: 12 months ago
Photoshop is not the best choice here. If you're new to design, better learn Figma. Adobe didn't pay $20 billion to acquire them for nothing, they know it's a better software. Photoshop is only useful in very specific cases, and even then the free browser version will likely be enough. Plus vector graphics are better in most cases anyway. I do everything for this subreddit in Figma + ClipDrop AI tools and I've... Source: 12 months ago
Hi, first time user of Stable Diffusion (and similar projects) here. I was playing around with SDXL 0.9 on clipdrop.co and wanted to dive a little bit deeper and so I installed SD.Next and downloaded SDXL 0.9. Well, lets say I am confused: I used the same prompt on clipdrop.co and locally, but the results are not even close. Can somebody point me in the right direction? I think I am missing something fundamental. Source: 12 months ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
PhotoFlare - Quick, simple but powerful Cross Platform image editor.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
PixBuilder - Free Photo Editing Software for PC
Godot Engine - Feature-packed 2D and 3D open source game engine.
PhotoDemon - Lightweight portable BSD licensed photo editor for Windows focused on performance and usability.