This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than MiniGPT-4. While we know about 200 links to Unity, we've tracked only 8 mentions of MiniGPT-4. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 1 day ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 7 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Isn't there only two open multimodal LLMs, LLaVA and mini-gpt4? Source: 12 months ago
So we use MiniGPT-4 for image parsing, and yep it does return a pretty detailed (albeit not always accurate) description of the photo. You can actually play around with it on Huggingface here. Source: about 1 year ago
We use MiniGPT-4 first to interpret the image and then pass the results onto GPT-4. Hopefully, once GPT-4 makes its multi-modal functionality available, we can do it all in one request. Source: about 1 year ago
But I would like to bring up that there are some multi models(llava, miniGPT-4) that are built based on censored llama based models like vicuna. I tried several multi modal models like llava, minigpt4 and blip2. Llava has very good captioning and question answering abilities and it is also much faster than the others(basically real time), though it has some hallucination issue. Source: about 1 year ago
Https://minigpt-4.github.io/ <-- free image recognition, although not powered by true GPT-4. Source: about 1 year ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
LangChain - Framework for building applications with LLMs through composability
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Hugging Face - The Tamagotchi powered by Artificial Intelligence 🤗
Godot Engine - Feature-packed 2D and 3D open source game engine.
Haystack NLP Framework - Haystack is an open source NLP framework to build applications with Transformer models and LLMs.