To-do list for capital construction and home improvement and task manager. Make your capital construction or home improvement without any nerves, overpayments, or annoying mistakes! Use the free to-do list for building a house or repairs, which is automatically formed and will be organized into stages in the correct sequence.
The "My Renovation" app is suitable for individual and teamwork during construction or renovating a private house or apartment. It is a construction project manager with a simple interface and intuitive usage scenarios. In contrast to complex professional construction programs, it does not contain redundant functions that are not needed in home maintenance or individual construction.
Supervision control at the site will be much more effective with the app "My Renovation". Be upon your construction or home renovation anywhere and anytime:
• Manage all tasks or works from the idea to when the job is done • Leave notes for construction or renovation tasks
OPPORTUNITIES
• Create a new project in a few clicks. In most cases, you only need to specify whether you are going to build or renovate.
• The Dashboard will help you make the right decisions based on objective data, clearly showing the progress of construction or home improvement work and completed tasks
• Monitoring of step-by-step calculations
• Go from idea to done
• Home improvement includes supervision of landscaping on the site
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be more popular. It has been mentiond 201 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 5 days ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 8 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 14 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
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