This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Prosody. While we know about 200 links to Unity, we've tracked only 15 mentions of Prosody. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 3 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 9 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
There's also the http://prosody.im/ XMPP server that's written in Lua, and it's very successful there. The other major XMPP server implementation is in Erlang and they are equally praised, so that should tell something about Lua's versatility. - Source: Hacker News / about 1 year ago
Lua on its own right can be fun too! If you are looking for a project to contribute to, there's for instance the Prosody XMPP server that's written in it, and contributes to the betterment of internet by promoting federated protocols. Source: about 1 year ago
You can write largish standalone application in Lua and it is not always a poor choice - Prosody [1] first comes to mind. But qualities which make it a good embedded language make it less _attractive_ for other uses. Lua has very simple syntax and small stdlib which allows its implementation to be very small - you can add Lua to your application and not increase its size significantly. But when the size is not a... - Source: Hacker News / almost 2 years ago
If you are really set on a LAN-only setup you could look at Prosody (combined with an Android app such as Conversations) which Snikket is based upon. It's not as "ready to go, out of the box" as Snikket and therefore requires a slightly higher skill level, but in exchange it is a lot more customizable and adaptable to different kinds of deployment scenarios. Source: almost 2 years ago
My choice, because it's the stack I know very well, would be Prosody ( https://prosody.im/ - I'm one of the devs) and a web client such as Converse.js ( https://conversejs.org/ ). XMPP is highly extensible, Prosody is highly modular, which make them a good foundation for building on top of. That said, the right stack is generally the one that matches your requirements, and (if this isn't primarily a learning... - Source: Hacker News / over 2 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Apache Vysper - Apache Vysper aims to be a modular, full featured XMPP (Jabber) server.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Openfire - Openfire (formerly Wildfire) is a cross-platform instant messaging (IM) and groupchat server.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Matrix.org - Matrix is an open standard for decentralized persistent communication over IP.