This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Xojo. While we know about 201 links to Unity, we've tracked only 5 mentions of Xojo. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 6 days ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 10 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 16 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Xojo is basically VB6's spiritual successor. https://xojo.com/. - Source: Hacker News / 7 months ago
For anyone looking for a modern alternative to Visual Basic, you might want to take a look at Xojo. Xojo's a rapid application development platform (both a language and an IDE) that you can use to develop desktop apps (for macOS, Windows, Linux), Web apps, mobile apps (for iOS and Android), as well as console apps. It's been around for more than 20 years, and some of you might remember it from back when it was... - Source: Hacker News / 10 months ago
I really recommend Xojo[1] (formally RealBasic). It’s like a modern VB6 but runs on macOS, Windows and many flavours of Linux. It has very polished drag and drop UI editor. I’ve been developing with it for over 20 years and my 10 year old daughter is now learning programming with it. You can create and debug apps for free and only need a license to deploy an app as a binary so it’s ideal to learn with. Heck, it... - Source: Hacker News / over 1 year ago
I have yet to get into actual programming, but when I do, it will probably be with the multi-platform programming environment called XoJo. Source: almost 2 years ago
I've been using Xojo (https://xojo.com) for about 15 years now to make cross-platform GUI apps. The language is similar to VB6 but it's been constantly updated. No affiliation, just a happy customer. - Source: Hacker News / almost 3 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
PureBasic - Fantaisie Software Official WebSite. PureBasic - Feel The Pure Power. PureBasic is a programming language based on established BASIC rules.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
PowerBASIC - PowerBASIC, formerly Turbo Basic, is the brand of several commercial compilers by PowerBASIC Inc.
Godot Engine - Feature-packed 2D and 3D open source game engine.
B4X - Cross platform development tools for native iOS, Android, desktop and server applications.