Based on our record, Uppy should be more popular than Warp. It has been mentiond 12 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Look at https://uppy.io/ open source and lot of integrations. You can keep moving to different levels of abstraction as required and see some good practices of how things are done. - Source: Hacker News / 2 months ago
I just found uppy. This will be the next one I use. https://uppy.io/. Source: about 1 year ago
I’m building a photo sharing website and want to make it incredibly easy to upload photos. Of course I could just utilize AWS official packages but that’s pretty bare bones. I could also use next-s3-upload which is purpose built for Next and simplifies some things but is still fairly basic. But then there’s things like uppy that provides everything you’d ever need in an uploaded (third party sources, camera, etc.)... Source: over 1 year ago
Media file uploads with the Uppy JavaScript uploader plugin. Source: over 1 year ago
I would look at Uppy.js, I've used it in an enterprise application and it works super well, makes it super easy to do what you're trying to achieve with progress bars for each file. Source: over 1 year ago
Not to mention DirectX WARP https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp. - Source: Hacker News / 21 days ago
In addition to ISPC, some of this is also done in software fallback implementations of GPU APIs. In the open source world we have SwiftShader and Lavapipe, and on Windows we have WARP[1]. It's sad to me that Larrabee didn't catch on, as that might have been a path to a good parallel computer, one that has efficient parallel throughput like a GPU, but also agility more like a CPU, so you don't need to batch things... - Source: Hacker News / 9 months ago
If you select a WARP driver it should "theoretically work". But there are some limits with the WARP devices (https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp). Source: over 1 year ago
If you use D3D11 or D3D12, those come with a software rasterizer by default so you can do graphics programming even without a GPU. It's called WARP and it's what Windows uses to e.g. Render the desktop and stuff before you install your graphics drivers. Source: almost 2 years ago
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