Software Alternatives, Accelerators & Startups

Vim Adventures VS EnTT

Compare Vim Adventures VS EnTT and see what are their differences

Vim Adventures logo Vim Adventures

Learning Vim while playing a game

EnTT logo EnTT

Header-only C++ game development library with innovative ECS (Entity-Component-System).
Not present
  • EnTT Landing page
    Landing page //
    2023-09-05

Vim Adventures videos

VIM Adventures

EnTT videos

EnTT -- C++ ECS Gaming Library

More videos:

  • Review - Intro to EnTT (ECS) | Game Engine series

Category Popularity

0-100% (relative to Vim Adventures and EnTT)
Coding Games
100 100%
0% 0
Programming
0 0%
100% 100
Online Learning
100 100%
0% 0
Developer Tools
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Vim Adventures should be more popular than EnTT. It has been mentiond 122 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Vim Adventures mentions (122)

  • Practical Vim Command Workflow
    It surprises me how few people are aware of https://vim-adventures.com Beat that game and hjkl will feel just as natural as arrow keys, and so will a ton of vim commands. I think the creator does himself a disservice by selling 6 month licenses rather than lifetime. But 6 months is more than enough to play through it. I think it only took me a couple days. - Source: Hacker News / 2 months ago
  • Any fun ways to learn Emacs?
    I do not know any for emacs, but for Vim there is one: https://vim-adventures.com/. - Source: Hacker News / 2 months ago
  • Obsidian 1.5 Desktop (Public)
    That’s a good question. The built in tutorial is actually really good, you can launch it with “vimtutor” on the command line. It doesn’t give you everything, but its instructions and text to try things out on in the editor itself, which I find a good way to learn. It isn’t particularly programming focused either. For getting used to the motions especially https://vim-adventures.com can be a fun way, in its game... - Source: Hacker News / 6 months ago
  • Flexbox Froggy
    Very cool! As an aside, I've learned so many things via games like this. Including vim (via https://vim-adventures.com/), which I now basically can't live without. - Source: Hacker News / 9 months ago
  • How to Transform Vim to a Complete IDE?
    If you want to become thoroughly familiar with the commands of Vim and remember them forever, there is a browser game that can help you achieve this: https://vim-adventures.com. - Source: dev.to / 9 months ago
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EnTT mentions (32)

  • Using Jolt with flecs & Dear ImGui: Game Physics Introspection
    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / 2 months ago
  • Focus: A simple and fast text editor written in Jai
    Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / 10 months ago
  • Introducing Ecsact
    Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / about 1 year ago
  • Sharing Saturday #472
    Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: about 1 year ago
  • What are the limits of blueprints?
    There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: about 1 year ago
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What are some alternatives?

When comparing Vim Adventures and EnTT, you can also consider the following products

Vim Awesome - Awesome Vim plugins from across the universe

Flecs - Multi-threaded Entity Component System written for C89 & C99

Flexbox Froggy - A game for learning CSS flexbox

EntityX - Fast, type-safe C++ ECS (Entity-Component System).

CodeCombat - Learn programming with a multiplayer live coding strategy game.

Entitas - Entity Component System Framework for C# and Unity