Connect. ◾️See when your fellow contributors are online and which repos, branches and files they are working on. Automated. ◾️Connect your issue tracker to share what issue you are working on based on your current branch.
Live. ◾️ See others' local changes in the gutter of your editor and get notified the moment you make a conflicting change. Patch. ◾️View diffs of other contributors' local files and cherry‑pick individual lines, files or complete working copies.
Codeshare. ◾️Make voice and video calls directly from your editor and codeshare to see each others cursors.
Agnostic. ◾️Edit together simultaneously, interoperable between VS Code and all JetBrains IDEs.
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Based on our record, VisualVM should be more popular than GitLive. It has been mentiond 21 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're curious, attach VisualVM and watch the RAM usage graph. You'll notice that Java performs garbage collections long before reaching allocating the maximum amount of RAM allocated, and you can't even feel any performance issue in-game. Source: about 1 year ago
Hangs and deadlocks are significantly harder to debug. A first step is taking a thread dump so you can see what each thread in the JVM is currently trying to do. I like VisualVM for this, you can also use the command-line tools jps -l (to list all Java PIDs) and jstack for taking a thread dump. Source: about 1 year ago
The Java VisualVM project is an advanced dashboard for Memory and CPU monitoring. It features advanced resource visualization, as well as process and thread utilization. - Source: dev.to / about 1 year ago
This sounds like a server thread freeze/deadlock/crash or something. I think I would start debugging this using a tool like VisualVM; attach it to the game, wait for the hang, take a thread dump, and check what the server thread is up to. Source: about 1 year ago
Just wanted to chip in to say that /u/UtilFunction is correct. The proper way to measure memory consumption of any Java application independent of which garbage collector is used is to perform a heap dump (which automatically forces a complete garbage collection). I like to use VisualVM for that. Source: over 1 year ago
There are plenty of tools that have started popping up to try and improve this situation since last year. CodeTogether, Duckly, Code With Me, and GitLive to name a few. Source: over 2 years ago
GitLive. Extend your IDE with the real-time features remote development teams need to work together effectively. See what your teammates are working on and get notified of merge conflicts before you commit. Make video calls and code together live, VS Code to JetBrains. [GITLIVE]. - Source: dev.to / about 3 years ago
This is in no way an answer to your question but perhaps you would find git.live's merge conflict detection feature useful to potentially avoid the conflicts in the first place 😅. Source: about 3 years ago
Eclipse Memory Analyzer - The Eclipse Foundation - home to a global community, the Eclipse IDE, Jakarta EE and over 350 open source projects, including runtimes, tools and frameworks.
CodeStream - CodeStream helps development teams resolve issues faster, and improve code quality by streamlining code reviews inside your IDE
JConsole - Provides information about performance and resource consumption for Java applications.
CodeTogether - Live share IDEs and coding sessions. See changes in real time.
Robot Console - Robot Console is a Message and Event Monitoring Software for IBM i thathas automatic message management, resource monitoring, and log monitoring.
Visual Studio Live Share - Real-time collaborative development