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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than windmill.dev. While we know about 200 links to Unity, we've tracked only 9 mentions of windmill.dev. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Data Handling: Utilizes Windmill for data pipelines, with a primary database powered by PostgreSQL. Auxiliary data storage is handled by MongoDB, with Redis for caching to optimize performance. - Source: dev.to / about 2 months ago
If you need a job queue on Postgres, https://windmill.dev provide an all-integrated developer platform with a Pg queue at its core that support jobs defined in python/typescript/sql. - Source: Hacker News / 5 months ago
Windmill.dev - Windmill is an open-source developer platform to quickly build production-grade multi-step automation and internal apps from minimal Python and Typescript scripts. As a free user, you can create and be a member of at most three non-premium workspaces. - Source: dev.to / 5 months ago
I'm genuinely curious what server-side stuff on BC you are referring to. That may have been something added after our assessment. The way I'd generally approach something like that for any of the platforms would be using an external low/no code solution to process webhook data. But it would depend heavily on the use case. For a more developer friendly option I've been really impressed by windmill.dev. We use a mix... Source: 7 months ago
We have built an open-source generic workflow engine to run arbitrary scripts (https://windmill.dev One of the area we are expanding next is a github app so you get exactly the same UX as github actions but running windmill workflows on your windmill workers. - Source: Hacker News / 8 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / about 22 hours ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 7 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
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