Large Collection
Freesound offers a vast library of sound effects and audio samples contributed by a global community, making it a rich resource for various projects.
Free Access
Most sounds on Freesound are available for free download, which is great for users on a budget or those looking for cost-effective audio resources.
Creative Commons Licensing
Many of the sounds are licensed under Creative Commons, providing clear guidelines for usage and making it easier for users to understand what they can and cannot do with the sounds.
Community Engagement
Freesound includes a community of sound enthusiasts who contribute, rate, and comment on sounds, fostering a collaborative environment.
Tagging and Search
Freesound uses a robust tagging system and search functionality that makes it relatively easy to find specific types of sounds.
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Freesound Freesound.org Community-driven library of free sound effects. - Source: dev.to / 3 months ago
Thank you! There are just five levels: [2, 2], [3, 2], [4, 2], [4, 3], [5, 4]. I thought about making it longer or even endless, but I decided to make it much simpler because the game is for kids and the feeling of victory is important to them. That's why there are only 5 levels and confetti at the end. Sounds are taken from https://freesound.org. - Source: Hacker News / 8 months ago
Have you ever played a game or watched a TV show/movie where certain actions like button presses or other events produced different sounds? This is usually done for audience's benefit (more action on screen) or in a game, to enforce the game loop. I wondered if sound effects could be useful in a work environment, in my case `vim`, to influence my brain in a similar way a game loop does things, and make working... - Source: Hacker News / 8 months ago
Freesound - Massive collection of free audio snippets, samples, and recordings. - Source: dev.to / over 1 year ago
How about you keep it legit instead. Source: over 1 year ago
Hey. A good source for free sound effects and sounds in general is the site freesound.org. Jsyk you will need a looot of sounds for this animation. Slashes, wooshes and hit sounds are some of the sounds you will need. Try typing the sound you think you need and maybe you will find something interesting. Source: over 1 year ago
There are several free orchestral sample libraries, but usually for some garbage player like Kontakt, and sax often doesn't get included, so if you need free and VST-less, then hunting on sites like freesound.org and similar might be your best bet. Source: over 1 year ago
I'm about to make my first youtube content so I would like to know how to freesound.org safely for my youtube videos. Do I have to obtain permission from the owner? If so, how can I ensure that I can legally use their sounds for my videos? Source: over 1 year ago
Try https://freesound.org. They have a lot of public domain (CC0) and attribution-only (CC-BY 4.0) sounds. Splice still seems to be a good choice too. I'm not sure why you'd want an EDM-specific sample site; EDM isn't restricted to a particular kind of sample. Source: over 1 year ago
I'm currently creating an FPS project in Unity and have come to the point where I want to add in audio for all actions in the game (i.e. Reloading weapons, stowing, pulling weapons out, shooting, walking around, etc). I've looked at sites like freesound.org and opengameart but there just isn't the surplus that I'm looking for. How should I go about creating or finding audio to implement into my game? Are there... Source: over 1 year ago
It even integrates with the freesound.org library so there's a massive pool of stuff to work with. Source: over 1 year ago
SFX: Freesound. Opening track composed by MATRIXXX_. Hold music composed by LittleJest. Source: over 1 year ago
That was a much more fun assignment than the app inventor bs. I chose to go with the podcast intro because Lucas said "podcast intro" and that's where my ideas went. The only issue I encountered was that my recordings would save as .M4As so I had to use a sketchy website to convert those to mp3s. For sound effects, I created a recording of my cat and my roommate's cat meowing and used that as their... Source: over 1 year ago
'It may be a bit on the longer side to load due to the scene's size, but it's worth the wait! The textures are sourced from Allegorithmic and Textures.com. For the normal and roughness maps, NormalMap-Online was utilized. To optimize the image textures without losing quality, Optimizilla was invaluable. And to cap it all off, immersive sounds were added from Freesound.org.'. Source: over 1 year ago
The only site that I know of is (excluding searching free copyright sounds from yt of course): this one. Source: over 1 year ago
• Websites like OpenGameArt.org, Freesound.org and Textures.com can be useful. Source: almost 2 years ago
I used "Baby Crying Slowly" and "Moaning of the Dead" to make this, both sourced from freesound.org. Source: almost 2 years ago
There are free sounds at freesound.org you just have to register, but it's free. Source: almost 2 years ago
It's already legal to take a public domain image and sell it without even editing it. The "Mona Lisa on a t-shirt". Go to https://opengameart.org/ or https://freesound.org/ and you'll find plenty of free content which has no copyright, if you put it in your game then other people can rip it out of your game. That would be the same situation as AI art. I'm fine with living in such a world because no one would... Source: almost 2 years ago
A few weeks ago I asked for your advice on how to get started making music. Well I made some music. used koala for samples and loops, freesound.org for what I couldnt produce myself and put it all together with some mixing and virtual composing in garageband (that was the most accessable for me) its not strictly ambient, its probably just noise to most people, but I had fun making it. Thanks for your help. Heres... Source: almost 2 years ago
Website One & This guy is especially worth checking. Check the license for each track but I think it's all creative commons public domain so go ahead. Source: almost 2 years ago
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