This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
React Native might be a bit more popular than Unity. We know about 217 links to it since March 2021 and only 198 links to Unity. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Enter React, React Native, and Expo. By unifying our development stack, we streamlined our workflow considerably. Yet, one crucial piece was missing: a comprehensive library for essential tasks like icons and components. As we delved further into our development journey, we realized there were more gaps to fill, including robust boilerplates and other essential necessities. - Source: dev.to / 11 days ago
The best option is probably Flutter right now: https://flutter.dev/ If you don't mind writing the UI native, sharing only business logic code, Kotlin is an option: https://kotlinlang.org/docs/multiplatform.html#kotlin-multiplatform-use-cases Kotlin also can do the UI if you use Compose: https://www.jetbrains.com/lp/compose-multiplatform/ ... however, iOS support is still in alpha, and Web is "experimental". If... - Source: Hacker News / 15 days ago
On my last post I talked about how I recently started learning react native to build an idea I've had for a mobile app, this time around I want to dive a little deeper into react native. - Source: dev.to / 18 days ago
I know, real original 🙄, but I had to as this is my inaugural post on Dev.to! I've been toying with the idea of writing a blog for some time now, and figured since I'm starting a new project, this is the best time for it. I've been somewhat familiar with React.js for a while now and wanted to make the jump over to React Native to capitalize on an idea I've had for a few years. I'll be blogging about the progress... - Source: dev.to / 19 days ago
There was always a tiny sparkle in me telling me that I want to develop mobile apps but I never pursued it. It always felt a bit complicated for me to learn development processes in a completely different industry. I did try developing mobile apps using React Native but it never felt right for me. Also, I already tried to write some Kotlin code and so far I like it, but the whole Android ecosystem is still pretty... - Source: dev.to / about 1 month ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 8 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 1 month ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
jQuery - The Write Less, Do More, JavaScript Library.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Flutter - Build beautiful native apps in record time 🚀
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Babel - Babel is a compiler for writing next generation JavaScript.
Godot Engine - Feature-packed 2D and 3D open source game engine.