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I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: about 1 year ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: over 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
As an (extremely) amateur musician I've had hours of fun with free soundfonts like these and the open source LMMS[0], which was nice and familiar to me since I'd played with pirated copies of FruityLoops (now FL Studio) as a teenager. [0] https://lmms.io/. - Source: Hacker News / 24 days ago
So, I saw the other day the release of the ep-133, and it happens that I want to get started doing that kind of stuff (e.g., creating simple beats). I have zero knowledge about DAW/sampling and music in general (my background is in soft. engineering), so the first thing that I searched on Google is "open source daw" and I found LMMS (https://lmms.io/). I'm going through the documentation right now. Do you know... - Source: Hacker News / 7 months ago
Of course, you need some kind of DAW software in your PC that receives MIDI (from LPK), creates the audio data and sends them to Volt. If you have zero experience with this, start with some kind of simple and self-contained DAW, like e.g. "LMMS" (free download). Later you can graduate to more complex (and expensive) DAWs and separate VST plugins. Source: about 1 year ago
For music making, it kind of depends on what you use normally but LMMS is a decent free DAW. Source: about 1 year ago
Give a try to Ardour, LMMS, MusE and Rosegarden. Source: about 1 year ago
Apple ARKit - A framework to create Augmented Reality experiences for iOS
Audacity - Audacity is a free and open-source audio production software suite that includes a surprising array of editing tools and recording systems.
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
Reaper - Reaper is a focused digital audio workstation (DAW) developed by Cockos. In the creation of the software, the digital audio technology company intended to make audio editing accessible to the masses.
ARToolKit - The world's most widely used tracking library for augmented reality.
Ardour - Record, edit, and mix on Linux, Mac OS X, and Windows.