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Based on our record, React Native seems to be a lot more popular than Google ARCore. While we know about 222 links to React Native, we've tracked only 8 mentions of Google ARCore. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
React Native enables you to build mobile applications using only JavaScript and React. - Source: dev.to / about 21 hours ago
Apps/native: a react-native app built with expo. - Source: dev.to / about 1 month ago
React Native Documentation GitHub Actions Documentation Azure App Service Documentation. - Source: dev.to / 18 days ago
When taking about cross-platform flexibility, Svelte also has Svelte Native like the way React has React Native for mobile app development. - Source: dev.to / 22 days ago
1. React Native: Transition into Mobile Development with React Native, allowing you to reuse JavaScript knowledge. The official React Native documentation is a good starting point. - Source: dev.to / about 1 month ago
I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: about 1 year ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: over 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
jQuery - The Write Less, Do More, JavaScript Library.
Apple ARKit - A framework to create Augmented Reality experiences for iOS
Flutter - Build beautiful native apps in record time 🚀
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
Babel - Babel is a compiler for writing next generation JavaScript.
ARToolKit - The world's most widely used tracking library for augmented reality.