Based on our record, Steamworks should be more popular than Agones. It has been mentiond 27 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Then that can be done on partner.steamgames.com -> Edit Store Page -> Basic Info tab -> Supported Platforms section. You don't have to put any requirements for the sound card btw. Source: about 1 year ago
I also tried this weird thing partner.steamgames.com. I thought that it is possible to find name_id by classid but it doesn't work. Source: over 1 year ago
Go to https://partner.steamgames.com/ and Join steamworks. You can reuse your Steam gamer account or create a new one. - Source: dev.to / over 1 year ago
I can give you a hand, however. Here's how to get your game added to Steam, PlayStation, and Nintendo. Source: over 1 year ago
Steamworks offers loads of functionality that developers can leverage to use in their products. Yeah, it's "industry standard", but it's kind of weird to act like it's just a place to list your games. Source: over 1 year ago
Well… Agones is literally designed to address this problem so I guess some companies will be using it. Source: about 1 year ago
When I advise my customer(s) I spend quite a bit of time figuring out "where they are" to try and meet them in the same place. Obviously not possible using reddit ;-) So - I'll apologize if this is not helpful, but check out https://agones.dev/site/. Source: about 1 year ago
To be fair, they already use Kubernetes for game servers. They even had a very insightful talk about it at KubeCon EU this year (a day ago actually). Most of the challenges faced by game peculiarities (eg. Cannot kill a game-server pod if a player is connected on it) are tackled with agones. The guy doing the presentation also mentioned they were helping out studios plan for k8s deployments etc. Source: about 1 year ago
Thank you I looked at nakama and agones before.. .. Nakama is peaty pricey while https://agones.dev/site/ free sadly no godot yet. Source: almost 2 years ago
You are looking for agones, literally built for game server to solve the problem you are talking about. Once a game server is “allocated” agones won’t try to replace it for upgrades/whatever, and will make a new pod to replace the availability. Source: about 2 years ago
Photon Engine - Independent networking engine and multiplayer platform.
Nakama - Nakama is an open-source distributed social and realtime server for games and apps.
Unity Multiplayer - Create real-time, networked games.
Unity - The multiplatform game creation tools for everyone.
PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
GameSparks - GameSparks is a Backend-as-a-Service solution provider to mobile game developers to help them...